Usually when I run the scenery changes... -- 23 Feb 2015
Hi everyone. Apologies for the lateness of this update. It's been an up and down month, to be honest.
I'm going to keep this one brief, because once again the day has flashed past in a blur of stuff to do. I'm only including an RPG progress report as well as a couple of notes about upcoming events.
Progress
This last 40 days has seen a lot of work for what might on the surface be very little progress. Most significantly, Mid to late January saw some actual testing feedback come ...
Read More Another year over, a new one just begun -- 02 Jan 2015
Hi everyone and welcome to the first update of 2015.
I've decided to do something a little different this month, and have compiled for your viewing pleasure a video update. Obviously the RPG development isn't something that lends itself well to a video update (unless you like watching someone type or seeing screenshots or Word) so the narrative of the update takes place over a streamed video from Elite Dangerous, the computer game that (as you all know) the RPG is based on.
You can ...
Read More Fire one! -- 16 Dec 2014

Hi everyone, and welcome to the last update of 2014.
Not only is this the last update of 2014, it's the last update before the full release of our parent product Elite Dangerous. For this update I thought I would do something a little different and showcase the home system designed specifically for the RPG and named by top pledger Truls Bjorvik.
First, a progress update. The run up to Christmas is always a busy one for the project and for real life stuff too, so the writing tends to suffer ...
Read More The game's afoot! -- 24 Nov 2014 --
It's going to be a brief one, people, apologies. It's not a Kickstarter update, although I will be sending out a notification via KS.
22-11-14
Yes, Saturday 11th November was the OFFICIAL LAUNCH of Elite Dangerous: a media extravaganza to which I was lucky enough to have an invitation to, thanks to the generosity of the RPG backers. In deference to the fact that it was the RPG that allowed me to attend, I made sure I had a stand at the event where I could show the banners, give out ...
Read More It's official - I've ran out of ideas for post titles... -- 18 Nov 2014
Firstly, apologies for the late update. The turn of the month was a difficult one, with many things outside the insular reality of the Elite RPG all coming to a head at roughly the same time. Suffice to say that my attention has not really been on the project for about half of the last six-week period, and for that I apologise. Progress is slow, but still moves forward.
So what has actually been achieved this last month? Well, the concept for the spacecraft and related equipment section has ...
Read More And the days grow short... -- 30 Sep 2014
Hello everyone and welcome to the October Update.
It's been a busy month for a variety of reasons, and this update will highlight a bit of a patchwork month as far as progress goes.
Progress
Since I've mentioned the progress, I'll deal with that first. Progress is a stop-start, halting kind of thing at the moment. The major things are done, and now I'l filling in the blanks I've left throughout the manuscript where I've either ran out of ideas for something or have ...
Read More It's out there somewhere... -- 10 Sep 2014
Hi everyone. Just a quick update to let you know that the BETA rules are now out.
Those of you who have purchased BETA access will have had an email from me explaining where the rules are and how to download them.
For the rest of you this is a significant milestone. The second phase of writing this book is now complete and the rules system should now be more or less complete unless some serious problems are encountered in playtesting.
GDF members should be aware that there will be some information ...
Read More (and some progress reports too) -- 01 Sep 2014

Hi everyone!
This special update is mainly a report on Fantasticon and the second LIVE test of the Elite Encounters game system. I'll warn you now, it's a lengthy one, and is a fairly detailed overview of the live games of EE that were played at the convention.
OK, I'm a week or two late. The thing is that after Fantasticon, the lovely chaps over at Lave Radio asked me to host an online session of the game to double as the second "writer's interview" for the Elite ...
Read More Insert pithy subtitle here -- 01 Aug 2014
Hi everyone. Welcome to the August update.
I was gonna keep this short, but every time I say that I end up writing War and Peace. So I'm just going to "chain of thought" type.
LaveCon
At the start of July there was LaveCon. And it was good. Oh my god it was good. Loads of fun and loads to do! I spent most of it locked away in a back room running games of Elite Encounters. Yes, the game has finally seen the light of day and has been played! I ran three games altogether (none ...
Read More And about f****** time! -- 01 Jul 2014

Hi everyone, and welcome to another rip-roaring Elite Encounters update!
First, as you may suspect from the title up there, I reached a significant milestone this week. With LaveCon just around the corner, the RPG has been printed out for the first time! In relation to that, the first draft is DONE! Apart from about four things that still need to be done, the creative writing part of the project is under my belt!
Yep, it's actually true. Everything that was in my list of things to put ...
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